![]() In the case of the Witcher, I had to create a custom profile in D3DOverrider. Step 4) Run your game and D3DOverrider will now see the application and it you will hear the system beep telling you that it is working. Step 3) Select the Compatibility tab, and check “Run this program in compatibility mode for” and select “Windows 7” Step 2) Locate your game’s exe in explorer. ![]() There is nothing wrong with the application. Step 1) Don’t do anything to D3DOverrider. You are going to slap your head at how silly and easy this is to fix: I have found the solution! This should make D3DOverrider work correctly with any game in Windows 8 that it worked with in Windows 7. However, this great little tool doesn’t seem to work correctly with games and Windows 8. One of the games that doesn’t support either is the original “Witcher.” For such games, D3DOverrider, a tool included with RivaTuner, does the trick. Many gamers know that there are several poorly coded games that do not support vsync and triple buffering in Direct3D correctly.
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